ALL RIGHTS RESERVED @2025

ALL RIGHTS RESERVED @2025

IMMERSIVE KEYNOTE WITH

IMMERSIVE KEYNOTE WITH

A virtual keynote prototype developed at Palatial, featuring a digital presenter created through full-body motion capture and facial tracking, retargeted to a customized metahuman in Unreal Engine. The experience moves through dynamic 3D environments while an innovative fluid UI system reveals interactive tools through gesture-based controls.

Digital keynote with mocap-driven host, dynamic 3D environments, and gesture-based UI built in Unreal Engine.

PROCESS

PROCESS

SOFTWARE

Cloth Simulation

Animation retargeting, development and interaction design

Face motion tracking

Full Body motion tracking

Face tracking post processing

VR Headset

SOFTWARE

CREDITS

3D Modeling: Volley Studio

Interaction Design and Development: Corina Dow

UX: Mohit Shukla

Editing: Steven Ren

CREDITS